Well, here’s some information about me. I’m a software programmer and a math teacher, and I’ve spent almost four decades developing the content of iconic math on this site, including funded research in several Silicon Valley research labs and a failed start-up company. My career has been equally divided between academia and industry. I taught Educational Psychology and Methods of Teaching at the State College of Victoria at Rusden (Australia), Methods of Teaching at the University of Hawaii at Hilo, Educational Technology at Stanford, Virtual Reality Systems at University of Washington, Computer Science and Software Engineering at Seattle University, and currently Math at Lake Washington Institute of Technology. My industrial experience has been limited to research labs and start-ups including Atari Sunnyvale Research Lab, Advanced Decision Systems, Autodesk Research Lab, Interval Research, and Bricken Technologies. During that time, I contributed to the development of the first immersive virtual reality systems (1988) and to the use of iconic logic in software deductive systems (1987, 1995) and in semiconductor chip design and optimization (2004).
I built a personal website in 2005 that houses much of my published and non-published work: wbricken.com